True Scene Modeling

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True Scene Modeling

Postby Admin » Fri Nov 05, 2010 5:08 am

Hello! We're glad you're here!
Finding True Scene Modeling means you've also found the EASY, ECONOMICAL, and STRESS-FREE way to make scenery! Once you try our Landscape Modeling Fibre you will no longer need to use messy, fast-drying, hardset plaster products to make your scenery base. And, Your SATISFACTION is GUARANTEED!

VISIT US HERE!
Contact the forum admin at www.jimmyd.me
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Re: True Scene Modeling

Postby ndwolf68 » Fri Nov 05, 2010 7:08 am

Glad your here - now, if you are going to be at CSS, I'd be very glad, even happy, so I can check out the products first hand... :D Enjoying your lightweight mountain 'build' thread.

Norm
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Re: True Scene Modeling

Postby wsdimenna » Sun Nov 07, 2010 9:56 am

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Jimmy, Thanks for setting us up here. Scott thanks for being the liaison Thought I 'd use this thread to share some of the techniques for this method and answer questions from users.

For each show we do a small basic diorama as we explain the product. The product is easily tinted with artist acrylics. I prefer these over craft paints because quality. We have a short 15 minute utube video that outlines some of the basics. A longer version will be available for purchase in very near future...

http://www.youtube.com/watch?v=dGMzchFLN-w


We are a marketing and manufacturer and are looking for hobby retailers to carry product.
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Re: True Scene Modeling-Fall Scene

Postby wsdimenna » Sun Nov 07, 2010 10:13 am

A fall scene done was done at Timonnium .

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The building was purchased from model tech studios at show.
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Re: True Scene Modeling

Postby mabloodhound » Sun Nov 07, 2010 10:33 am

Been following you since you began offering this to modelers. Nice product and glad to see you here.
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Re: True Scene Modeling

Postby wsdimenna » Sun Nov 07, 2010 12:42 pm

Dave, Thank you..

This is the piece we did at NMRA booth for Syracuse on same board from Timmoniun . Its still wet and can be "worked with" to change contours, add flocking etc. Think that for airbrushing highlights one would be best served to let it dry completely. This the rough draft..:)

The rock facing in the foreground is our heavy body applied and kept lumpy. A putty knife was used to shape.
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If you don't like the ruts you can easily remove them by rewetting fibre..
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This was done so I could connect the two pieces made at Timonium and Allentown in a seamless manner....despite the fact they are different heights and differnt road types...To be continued.. see connecting mods
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Re: True Scene Modeling-secondary roads

Postby wsdimenna » Tue Nov 09, 2010 3:52 pm

Here are a few more secondary roads. If you can photograph it you can make it.

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Cottage Country
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FCTT portable module

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Mahwah Museum


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Re: True Scene Modeling : textured backdrops

Postby wsdimenna » Fri Nov 12, 2010 11:22 am

there are a couple of ways to use product. One is simply tint and apply to wall. After drying yo can airbrush or paint. the phot below shows the depth that you can create . This is partially painted at this point. The fibe is the slightly lighter section in foreground.

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One can also create a flexible backdrop using 1/8" MDF. What is nice about this is that once dry it remains flexible enough to bend around layout back wihout cracking.

The procedure is too use adhesive drywall tape on section you want to cover, since MDF is very smooth and relatively non porus.

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In this case the heavy body that had been tinted a light green and another batch was not tinted. Flocking was added when wet and allowed to dry

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the final version can be seen as part of our display at shows. :)

The backdrop can be easily cut and flexed to fit behind your layout.
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Re: True Scene Modeling-Seamless Connections

Postby wsdimenna » Tue Nov 16, 2010 9:47 pm

A each show we go to we do a small 3-4 sq foot section in small sections to show individuals how easy it is to devlepe textured realistic scenery in a short time without a lot of mess. To illustrate a few nice points about the product this segment shows how to easily tie together two somewhat different sections, where the height and road type need to be matched.

the first step was to cut a piece of foam to allow for the road to continue up a hill to the higher module made at Allentown.

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the next step is too peel back the dry fibre sheet (works best with the heavy body) and mesh as best as possible. It was misted lightly where real steep to soften.

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then took some adhesive drywall tape and made flaps. The top fibe layer was glued to the foam mesh base with a glue gun.
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Next step was to cover the brown road with some of the light grey used to make road at Allentown. the mesh was overlaid on the other scenery on the Allentown module
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Added the ground covers , misted with wet water and allowed to dry.
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Done...:)
link shows Allentown module in foreground
http://www.flickr.com/photos/wsdimenna/5182941215/
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Re: True Scene Modeling: cottage country

Postby wsdimenna » Tue Nov 30, 2010 12:33 am

This is the resort on one of those cottage country lakes.. Two photos are all use the fibre over foam. It was easy to cover the base of operating playground with mesh then add fibre followed by ground covers. Doesn't damage base, and its easily removable. The Lionel accessory runs fine

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